There are four main environments in the game to explore. These include an underwater cavern, a beautiful forest, a desert riddled with windmills and a magical realm with buildings made of light. In the course of this story, Gris eventually regains her ability to sing, however, she encounters a monstrous creature that tries to attack her.
While escaping, Gris is able to sing and bring a statue back to life. The statue also begins singing and it saves Gris from an impending doom. By the end of this adventure, you will certainly be satisfied with the restoration of color and light to the world.
Some of the puzzles will require some deep thought to solve. Regardless, everything in the world of GRIS still feels like it is put in the right place. Here, the world minimalistic and beautiful work of digital art. Not many games are able to pull off camera-work as well as GRIS. It often feels special, like the game was made specifically for an individual player. This is definitely the sort of game that is best enjoyed during a calm Sunday afternoon.
The beautiful and unforgettable world is a great way to start the week. GRIS is a game that knows what its audience needs, and it gives it to them in the few hours we get to play in its world.
Because of that, it leaves a much bigger impact than most indie titles. Browse games Game Portals. GRIS has been in development for about three years. The effort gone into the game is clear to see. The game is pretty clearly about grief and loss. The player character is a young girl, who I will assume is named Gris despite never being confirmed as such.
As she explores her world symbolically processing her grief , it becomes more colorful and Gris moves with more speed and grace. The game follows a girl named Gris, who wakes up in the palm of a crumbling statue of a woman. After reaching a central tower, the girl can travel to four new locations to collect lights and restore colour back to her world at statues resembling the broken one from the beginning of the story.
It follows a girl named Gris as she explores a world serving as a metaphor for her crumbling psyche. Climb up on top of it and then jump and hit to smash it.
Then, head to the complete opposite end of the room to find two more statues which you can climb on. The cut scene, though, pretty much conclusively states that Gris is mourning the loss of her mother. There is no actual violence, but very young players may find this scary. Language: Gris includes no spoken words, let alone any obscene language. While it lacks in gameplay and replayability, it handily makes up for it in its presentation. GRIS is what you might call a Metroidvania lite.
The runtime is also similar, at three to four hours, but GRIS does have more traditional gameplay elements, including boss battles and some slightly more complex platforming and puzzle-solving. Chara is not a girl or boy.
0コメント